############ //myserver0.c 1 #include 2 #include 3 #include 4 #include 5 #include 6 #include 7 #include "binder.h" 8 9 // myserver0.c 10 // 11 struct binder_state 12 { 13 int fd; 14 void* mapped; 15 unsigned mapsize; 16 }; 17 18 unsigned token; 19 20 //do something to do because It is server 21 int Add(int a, int b) 22 { 23 printf("Add(%d, %d)\n", a, b); 24 return a + b; 25 } 26 27 int my_handle..